Dudley's dungeon
Tuesday, 12 August, 2008 |
by argan |
-------------
####-`.........`|
|.....`.....|
|...--d--...|
|...|.@.|...|
|..`|{@{|`..|
|...|.{.|...|
|...-----...|
|.....`.....|
@ "Oh great , whose nose I am not worthy to pick, please tell me:"
|
-------------
####-`.........`|
|.....`.....|
|...--d--...|
|...|.@.|...|
|..`|{@{|`..|
|...|.{.|...|
|...-----...|
|.....`.....|
@ "What if Nethack had not been #defined and coded() in C?"
|
-------------
####-`.........`|
|.....`.....|
|...--d--...|
|...|.@.|...|
|..`|{@{|`..|
|...|.{.|...|
|...-----...|
|.....`.....|
@ "You didn't grovel enough! Go see for yourself! *ZOT*"
|
*JAVA*
Cast a - force bolt
|..@.....B...|
|............|
|.............###
|............| #
|---|---------
#
#
Loa
|
**JAVA**
|............d####
|..@.........|
|..B.........|
|.............###
|............| #
|---|---------
#
#
Loading s
|
***JAVA***
|............d####
|.. .........|
|..B.........|
|.............###
|............| #
|---|---------
#
#
Loading spells.class ...
|
***BASIC***
--------------
|.^^^^.^..^..^####
|.^@d^..^.^.^|
|...^^.^^^.^.|
|^.^.^.^^.^...###
|.^..^^.^..^.| #
|---|---------
#
^ - a level teleporter. ^ - a teleport trap. ^ - a level teleporter...
|
***LISP***
--------------
|({{(({(({({({####
|(((({{((({{{|
|((((..d.))))|
|}}})));}))))}###
|)})}))@))};)| #
|---|---------
#
@ "Treasure chests!" ... The swings itself around you!
|
^\%INTERCAL#>?
--------------
|.............####
|..@...d.....|
|..:.........|
|.............###
|............| #
|---|---------
#
The two-spot bites! The two-spot bites! You die...
|
http://dudley.nicolaas.net
|
|
http://dudley.nicolaas.net
Want to contribute? Write an email to dudley@nicolaas.net!
Powered by Nics
Rating
Average rating: Good Number of ratings: 24
Comments
Wellan |
August 12, 2008 00:13
|
First comment: 27 November, 2007 |
247 comments written |
Not everyone'll get the reference, so it was taken a bit too far. The takes on the programming languages are funny, though. E. |
Slowpoke |
August 12, 2008 00:31
|
First comment: 27 February, 2007 |
239 comments written |
I wouldn't want to see either geek meme (TIO, or programmer humor) taken too far in teh Dudleyverse, but one is OK, and the combination worked out fine. |
idontexist |
August 12, 2008 01:11
|
First comment: 19 July, 2008 |
35 comments written |
Thats pretty funny. Too bad i only know basic. |
Soluphobe |
August 12, 2008 01:43
|
First comment: 21 July, 2008 |
6 comments written |
I'd love to give this E, but it got a G. The lack of Malbolge stands out. (Nice use of Intercal, though!)
http://www.esolangs.org/wiki/Malbolge |
motty |
August 12, 2008 02:21
|
First comment: 22 November, 2006 |
9 comments written |
Too short. Still excellent though. |
Toby Bartels |
August 12, 2008 05:53
|
First comment: 11 August, 2007 |
83 comments written |
Nethack is no stranger to the Internet : see http://www.geocities.com/dcorbett42//nhoracle.htm (if this doesn't break Dion's comment script). |
|
August 12, 2008 07:19
|
First comment: 1 April, 2004 |
431 comments written |
Excellent! |
Dion |
August 12, 2008 09:23
|
First comment: 2 February, 2004 |
100 comments written |
>(if this doesn't break Dion's comment script).
It does. I have to look into this. |
Dion |
August 12, 2008 10:30
|
First comment: 2 February, 2004 |
100 comments written |
Better now (though still not perfect.) |
Nesman |
August 12, 2008 14:33
|
First comment: 4 January, 2005 |
112 comments written |
Below, I submit my entry in Whitespace: http://en.wikipedia.org/wiki/Whitespace_(programming_language)
|
gneek |
August 12, 2008 18:06
|
First comment: 18 January, 2008 |
159 comments written |
***LOLCODE***
Teh kitteh catches teh triep rashion. |
Qwernt |
August 12, 2008 18:28
|
First comment: 6 August, 2008 |
4 comments written |
The list panel is especially entertaining. |
Quint Sakugarne |
August 12, 2008 19:29
|
First comment: 1 January, 2008 |
233 comments written |
Good, though not Excellent, since I don't get anything but the Java joke.
And whoa...Dion is here! Since you're here, could you fix the link in the subtext?
Also, Nesman: that's a lot of ghosts. |
CKY |
August 13, 2008 09:48
|
First comment: 3 July, 2008 |
4 comments written |
LMAO'd at INTERCAL. |
@ |
August 13, 2008 15:15
|
First comment: 26 July, 2004 |
155 comments written |
The Java one is just supposed to mean Java is slow, right?
I get the BASIC one- BASIC programmers are notorious for using GOTO statements instead of while loops or similar. For this reason BASIC is sometimes called a 'spaghetti language'. I personally don't get why this is so because a BASIC programmer could always just write normally- and BASIC is quite easy to use.
I'm surprised that INTERCAL only renamed monsters- I would have expected a language like that to screw with the tileset. That would probably be Malbolge, though. |
Antheridium |
August 14, 2008 07:14
|
First comment: 17 May, 2007 |
442 comments written |
Because GOTOS are cool, obviously. |
Looney |
August 14, 2008 21:04
|
First comment: 26 January, 2008 |
29 comments written |
Also, if you're using an old-fashioned BASIC interpreter rather than QB or VB, then all your code is necessarily tagged with line numbers, making GOTO statements more natural than in other languages. |
rpresser |
August 15, 2008 01:28
|
First comment: 6 October, 2005 |
51 comments written |
Learn some history, folks. BASIC is older than structured programming. IF-THEN, GOTO and GOSUB are direct equivalents to the only way to transfer control in assembly language: conditional jumps, unconditional jumps and JSRs. Line numbers are direct equivalents to memory addresses, which is how you tell assembly language where to jump.
Many, many BASIC textbooks written before the advent of structured programming. These textbooks all told how to write code with lots of GOTOs. These textbooks did not disappear when Nickles' Worth, pardon me, Niklaus Wirth invented PASCAL, and so another generation of BASIC programmers learned badly. |
|
August 18, 2008 15:43
|
First comment: 1 April, 2004 |
431 comments written |
> I'm surprised that INTERCAL only renamed monsters- I would
> have expected a language like that to screw with the
> tileset. That would probably be Malbolge, though.
Malboge would encrypt the tileset each turn. |
MadDawg2552 |
October 10, 2008 18:54
|
First comment: 6 October, 2008 |
69 comments written |
I learned programming with BASIC and Visual BASIC and I never used a single GOTO statement until I tried COBOL. |
http://dudley.nicolaas.net
Want to contribute? Write an email to dudley@nicolaas.net!
Powered by Nics
|
|