Dudley's dungeon
| Monday, 21 July, 2008 |
by Soluphobe |
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----- |........|
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|...##### |........|
|...| # |........|
|...| ##.........|
|.@.| ----------
--#--
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@ "Some joker changed my charset. Now I don't know what any of the monsters are."
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|...| |........|
|...##### |........|
|...| # |........|
|...| @#.........|
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@ "But I don't really mind. It's like I just started playing nethack. Everything is new and fresh."
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The hill hits! |
The hill hits! |
The hill hits! |
|...##### |........|
|...| # |.@......|
|...| ##.........|
|...| ----------
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@ "Now that's just not fair!"
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http://dudley.nicolaas.net
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http://dudley.nicolaas.net
Want to contribute? Write an email to dudley@nicolaas.net!
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Rating
Average rating: Excellent Number of ratings: 35
Comments
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@ |
July 21, 2008 02:30
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First comment: 26 July, 2004 |
80 comments written |
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simply pwn3d. |
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idontexist |
July 21, 2008 03:14
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First comment: 19 July, 2008 |
2 comments written |
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E. This should be on the conduct list. .'s and #'s only |
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Arle |
July 21, 2008 03:54
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First comment: 2 June, 2008 |
11 comments written |
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This one made me laugh quite loudly. |
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gneek |
July 21, 2008 05:53
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First comment: 18 January, 2008 |
106 comments written |
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AWSUM |
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Loof |
July 21, 2008 08:45
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First comment: 2 May, 2005 |
19 comments written |
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lolololololol, or Excellent! |
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Loof |
July 21, 2008 08:46
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First comment: 2 May, 2005 |
19 comments written |
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Oh, and use the power of the ; and / key! |
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o Hawkes |
July 21, 2008 10:11
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First comment: 21 July, 2008 |
1 comments written |
MWAHAHA!
(And I thought the previous one was bloody good as well.) |
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Dain |
July 21, 2008 12:14
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First comment: 29 January, 2008 |
2 comments written |
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Some people already discussed this possibility on freenode. If you put too many monsters on . or #, your game will crash if you use ; to help you. (but some people made a patch for it) |
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Mordae |
July 21, 2008 13:36
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First comment: 11 May, 2007 |
99 comments written |
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The quality... it burns, it burns! My question: Which character represents the floor of a room or a ? (Or a hill ...) |
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Kath |
July 21, 2008 16:59
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First comment: 21 July, 2008 |
1 comments written |
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dear this is perfect. |
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GnuoyKun |
July 21, 2008 18:31
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First comment: 21 July, 2008 |
1 comments written |
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One of the greatest ones in the history of dudley XD |
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Ren |
July 21, 2008 19:45
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First comment: 2 April, 2008 |
16 comments written |
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E for awEsome. |
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Soluphobe |
July 21, 2008 19:51
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First comment: 21 July, 2008 |
1 comments written |
Wow, I had no idea the concept was that funny! Thanks!
[rushes to take screenshots] |
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Callie |
July 21, 2008 20:30
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First comment: 16 July, 2007 |
27 comments written |
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The person who rated this Good is wrong. |
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Dav |
July 21, 2008 21:30
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First comment: 26 June, 2004 |
138 comments written |
Callie: I think some people just don't want other people to have high-rated comics. I noticed that there are 2 good ratings on yesterday's comic and the previous day's, and I thought they both as perfect as this one -- granted, I wrote one of them. :)
Rated this E, btw. |
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Vins |
July 21, 2008 23:14
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First comment: 4 April, 2008 |
6 comments written |
It's not my fault....
E
I think this one is slighly better than the previous one.
3 great comics!
And tomorrow???
(I hate the anti-spam question) |
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E. |
July 22, 2008 00:01
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First comment: 22 July, 2008 |
1 comments written |
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Rated E as in . |
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Wellan |
July 22, 2008 02:00
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First comment: 27 November, 2007 |
163 comments written |
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That would be almost as hard as ascending without moving. Great concept! |
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Antheridium |
July 22, 2008 02:27
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First comment: 17 May, 2007 |
367 comments written |
What's there to say.
Although. Part of the reason these have such a high rating is because there haven't been many spectacular comics lately. It's kind of nice to see that someone can still be creative and funny here. |
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Quint Sakugarne |
July 22, 2008 03:10
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First comment: 1 January, 2008 |
152 comments written |
Surprisingly, I wasn't as entertained as I expected to be based on these responses. I found last issue to be funnier, to be honest.
Also, minor thing, but why are there #'s leading into the room on the left.
Rated Good. |
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Slowpoke |
July 22, 2008 06:07
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First comment: 27 February, 2007 |
154 comments written |
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No other rating possible than '#'. |
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Vins |
July 22, 2008 09:54
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First comment: 4 April, 2008 |
6 comments written |
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Quint Sakugarne, have you ever played nethack in text mode? |
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Quint Sakugarne |
July 22, 2008 10:02
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First comment: 1 January, 2008 |
152 comments written |
Vins: I'm aware that the original glyph for hallway is #, but there should either be doorways with no doors (.) or with open doors (- or |) in those places, not hallway.
Unless there's something I'm not aware of. |
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Pix |
July 22, 2008 10:20
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First comment: 17 July, 2008 |
2 comments written |
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E as in corpsE, which is doubly awesome. |
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CKY |
July 22, 2008 11:57
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First comment: 3 July, 2008 |
2 comments written |
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Pix's comment owns. |
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Arle |
July 22, 2008 12:11
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First comment: 2 June, 2008 |
11 comments written |
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Quint, use yer imagination. The charset got swapped, right? Well maybe an open was changed to #. |
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Mordae |
July 22, 2008 13:34
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First comment: 11 May, 2007 |
99 comments written |
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The amazing thing is that the three best-rated comics of all Dudley-time have been the last three issues. Either our standards have gone down, or we need to con these guys into being regular writers :) |
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Quint Sakugarne |
July 22, 2008 20:50
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First comment: 1 January, 2008 |
152 comments written |
Arle: you have a point.
Though, that gives me the idea, why don't we just swap EVERY tile with #. That would be hilarious but completely unplayable. Unless you had less than 10 DEX, in which case you'd be told when you bump into a wall... |
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Antheridium |
July 22, 2008 21:02
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First comment: 17 May, 2007 |
367 comments written |
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You'd still have the PC cursor to tell you where you . So I think in theory it would be playable. But the only way to get anything done would be to use the look command to check everything constantly, which would get really old really fast. |
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Arle |
July 23, 2008 07:16
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First comment: 2 June, 2008 |
11 comments written |
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Okay, whom's the deadbeat that gave this a fair? |
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The Lurker |
July 23, 2008 17:40
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First comment: 30 May, 2008 |
2 comments written |
Aye - that's just not fair! (Ok, sorry, sorry)
E for Everyone laughed. |
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