Dudley's dungeon
Wednesday, 7 June, 2006 |
by L |
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@ "C'mon Dogley, walk on the pile of armour." d "I'd rather not."
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@ "I need to know if it's cursed or not." d "I am not in the mood for it."
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@ "Please, Dogley?" d "Not in the least."
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@ "Pretty please?" d "Oh, alright, master. But I'm not going to enjoy it!"
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Dogley moves only reluctantly. @ "Okay! That means..."
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@ "...that I still don't know if they're cursed!" d "That'll be 40 zorkmids, please."
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http://dudley.nicolaas.net
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http://dudley.nicolaas.net
Want to contribute? Write an email to dudley@nicolaas.net!
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Rating
Average rating: Fair Number of ratings: 15
Comments
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June 7, 2006 07:41
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First comment: 1 April, 2004 |
431 comments written |
Quoted from Marvin? Marvelous. :) |
Dion |
June 7, 2006 13:42
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First comment: 2 February, 2004 |
100 comments written |
You might enjoy this week of comics:
http://www.nicolaas.net/dudley/index.php?f=20040308
(The story ends on Thursday, but you'd have to read Friday, too...) |
Janos |
June 7, 2006 15:57
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First comment: 18 August, 2005 |
40 comments written |
Huh? I don't get it. |
. |
June 7, 2006 17:57
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First comment: 7 December, 2005 |
48 comments written |
When your pet is forced to move onto a square containing a cursed item, it gives the message "[so-and-so] moves only reluctantly" -- and from that one can guess that something is cursed. The joke here was that Dogley just wasn't in the mood for walking on the piece of armour: as a result, Dudley couldn't tell whether or not the message "Dogley moves only reluctantly" was because the item was cursed, or because Dogley just didn't feel like it. |
Fathead |
July 22, 2006 00:59
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First comment: 1 April, 2006 |
1136 comments written |
...And there was more than one. |
Grognor |
April 19, 2007 04:48
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First comment: 4 April, 2007 |
1161 comments written |
GAH! |
http://dudley.nicolaas.net
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