Dudley's dungeon
Tuesday, 8 March, 2005 |
by Nameless |
You are in a room.
You can see a
, a ,
and a here.
The only exit is
to the East.
@ East.
|
Your exit is
locked.
@ "Hmmm..." Quaff from .
|
You gulp down the
fresh . A
is
released!
What do you wish
for?
You have a pick-
axe.
@ Dig with .
|
You dig up the
. You find a
lock pick!
@ Unlock with key, east.
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You unlock the
. Your lock
pick brakes!
You are in a
hive. A swarm of
bees mob you and
kill you quickly.
|
You had 1 274
points out of an
infinite possible.
Would you like to
(R)estart or
(Q)uit?
Nethack: The text adventure.
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http://dudley.nicolaas.net
|
|
http://dudley.nicolaas.net
Want to contribute? Write an email to dudley@nicolaas.net!
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Rating
Average rating: Good Number of ratings: 12
Comments
Beowulf |
March 8, 2005 03:55
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First comment: 8 January, 2005 |
114 comments written |
That's frightening ;) I'm still laughing. |
Irashtar |
March 8, 2005 05:33
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First comment: 17 February, 2005 |
19 comments written |
Reminds me of zork. "You chose the wrong way, out of an infinite ways. you are now lostdeadunable to beat the game." |
Nameless |
March 8, 2005 05:38
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First comment: 29 December, 2004 |
281 comments written |
On reflection I probably should have said "do you want to" instead of "would you like to" and added in (I)dentify your possessions?
Irashtar: What zork was that? I've played most of them and not sure what you're refering to... |
Eskimo |
March 8, 2005 07:38
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First comment: 14 April, 2004 |
166 comments written |
Good one! Although you have to have played for a loooong time to recognize it ;-) |
Nesman |
March 8, 2005 14:03
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First comment: 4 January, 2005 |
112 comments written |
Should have had the Grue get him. :) |
Schnee |
March 8, 2005 20:21
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First comment: 10 November, 2004 |
76 comments written |
Your lock pick BRAKES? That's something I'd like to see. |
Mantar |
March 8, 2005 23:36
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First comment: 17 June, 2004 |
197 comments written |
The original Dungeon, and Zork I-III had a 'feature' wherein you could potentially put them into a state wherein you could no longer win.
Infocom eventually wised up and stopped doing it, though not until after the infamous sandwich bit in Hitchhiker's . (i.e. buy a cheese sandwich and feed it to the in the street or else you'll be stuck in a dead end a few hundred turns later and have to start over.)
BTW, anyone here ever play Andrew Plotkin's ? Creepy. :)
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noah |
June 16, 2005 16:08
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First comment: 16 June, 2005 |
1 comments written |
shnee, if you try to pick the first in
minetown, and some other chests,
your lock pick does brake. |
ec |
June 16, 2005 18:55
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First comment: 14 June, 2005 |
15 comments written |
It does? I didn't know lock picks had brakes...
I think I'll have to try this thing out. |
Fathead |
April 26, 2006 05:37
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First comment: 1 April, 2006 |
1136 comments written |
Wow, Mr EC, I didn't notice that at first, lol. It appears not to have been spelled correctly. I always try to spell rite.
Oops... |
Schnee |
October 23, 2006 13:53
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First comment: 10 November, 2004 |
76 comments written |
@noah: lock picks don't brake, they break. :P (Sorry for the extremely late reply, too, BTW... but then, you took a while, too.) |
Donut Lord |
December 1, 2006 23:31
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First comment: 1 December, 2006 |
26 comments written |
NetHack was already technically text-based. |
Toni |
January 26, 2007 11:56
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First comment: 26 January, 2007 |
1 comments written |
Mantar: You actually get a second chance with the later in the game. One of the sequences has you replay the first sequence as Ford Prefect, you can feed the then. |
Grognor |
April 12, 2007 03:33
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First comment: 4 April, 2007 |
1161 comments written |
It's funny because it's true.
Welcome to NetHack! You die... --More-- |
HK |
June 20, 2007 21:02
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First comment: 1 June, 2007 |
309 comments written |
Go Grognor |
Toby Bartels |
September 8, 2007 19:34
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First comment: 11 August, 2007 |
83 comments written |
Obviously, Dudley should have unlocked the first; then he would have found something to help him with the bees. That's how these things usually work!
Irashtar: This is pretty fair for a text adventure. The modern ones also allow you to (U)ndo at the end of a game; imagine that in NetHack!
Mantar: "" is deliciously creepy. IMO Andrew Plotkin is the best IF author ever!
Everybody: If you remember the old text adventures (or think this looks interesting) but don't know about the modern ones, quick and search for "interactive fiction" (originally a pretentious marketing term by Infocom) and find the wealth created by modern hobbyists! (Baf's is probably a good place to start.)
OT: Apparently, all my paragraphs end in exclamation marks (ignoring parenthetical comments). I swear I didn't plan that! |
Ren |
April 4, 2008 17:44
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First comment: 2 April, 2008 |
35 comments written |
But... but... the max score is 2,147,483,647... |
Ren |
April 4, 2008 17:44
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First comment: 2 April, 2008 |
35 comments written |
But... but... the max score is 2,147,483,647... |
http://dudley.nicolaas.net
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