Dudley's dungeon
Tuesday, 14 November, 2006 |
by Oxeye Daisy |
--|---
#
#
#####
# #
# #######
+@#####
Crash! Your kick uncovers a secret !
|
- --|---
\ #
\ #
\ #####
| # #
| # #######
@-######
|
/\/|
@ "What the..."
|
------------
/ REST IN \
/ PEACE \
/ \
| Dudley |
| killed by |
| a @-#
| * * * |
/\\_/(\/(/\)\//\/|
|
------------
/ T I \
/ R E N \
/ SPEAC \
| ud e E |
| ki Dedbl y |
| aln et y @-#
| * * lw |
/\\_/(\/(/\)\//\/|
@ "...heh."
|
------------
/ REST IN \
/ PEACE \
/ \
| Dudley |
| killed by a |
| |
| * * * |
/\\_/(\/(/\)\//\/|
|
------------
/ REST IN \
/ PEACE \
/ \
@+ Dudley |
| killed by a |
| |
| * * * |
/\\_/(\/(/\)\//\/|
Crash! Your kick uncovers a secret !
|
http://dudley.nicolaas.net
|
|
http://dudley.nicolaas.net
Want to contribute? Write an email to dudley@nicolaas.net!
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Rating
Average rating: Excellent Number of ratings: 10
Comments
A |
November 14, 2006 00:28
|
First comment: 24 October, 2006 |
70 comments written |
Hehe good one! |
acheron |
November 14, 2006 00:42
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First comment: 1 June, 2004 |
63 comments written |
nice, but you can't really have an 'I' like that in the current version. :P
(well, without changing characters.) |
Dav |
November 14, 2006 01:52
|
First comment: 26 June, 2004 |
147 comments written |
I don't get it. |
Kernigh |
November 14, 2006 02:48
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First comment: 6 April, 2005 |
349 comments written |
The 'I' never moves, so it could work if Dudley knew of an invisible monster there. But Dudley was never adjacent to the I. A monster can give away its position by quaffing a cursed of invisibility, but I guess that it leaves no I.
I also have to consider how Dudley can see those walls, gems, weapons, tools, wands and thrones in a dark room. It would work if Dudley does have had all of magic mapping, monster detection and object detection, but that Dudley would have known the identity of the I. I would think better that this is actually a lit room filled with ghosts and shades, but that would have stopped the other monsters from having moved.
So, I assure myself that I would never encounter this situation in any real game of NetHack. |
L |
November 14, 2006 03:58
|
First comment: 10 February, 2005 |
285 comments written |
Excellent! |
Alcari |
November 14, 2006 19:04
|
First comment: 11 September, 2006 |
93 comments written |
where'd those extra monsters come from?
Great joke though, very creative. congrats, consider this an Excellent vote. |
Oxeye Daisy |
November 14, 2006 20:15
|
First comment: 14 November, 2006 |
7 comments written |
Thank you, thank you! :) |
Fathead |
November 15, 2006 01:26
|
First comment: 1 April, 2006 |
1136 comments written |
Wow, Meta-Hack! |
Green Hat Linux |
November 15, 2006 17:42
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First comment: 12 October, 2006 |
9 comments written |
brillent! |
Fathead |
November 17, 2006 03:42
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First comment: 1 April, 2006 |
1136 comments written |
Dude, Kernigh, don't think so much. |
Fathead |
November 17, 2006 03:49
|
First comment: 1 April, 2006 |
1136 comments written |
The (implied) Comics (77)
http://www.nicolaas.net/dudley/index.php?f=20061102 Previous
http://www.nicolaas.net/dudley/index.php?f=20061116 Next |
Grognor |
April 20, 2007 08:34
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First comment: 4 April, 2007 |
1161 comments written |
Esxcellent, yo. |
Medardo |
May 2, 2008 17:27
|
First comment: 5 December, 2007 |
23 comments written |
WOW! im giving this excellent for that tombstone took me afoot. |
http://dudley.nicolaas.net
Want to contribute? Write an email to dudley@nicolaas.net!
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