Dudley's dungeon

Home Comments Archive Print


Friday, 4 June, 2004 by Dion Nicolaas
        #           
      ------        
      |... +        
      |.@. |        
      |... .        
     #.    |        
     #------        
     #              
     #              
@ "Some people suggest there is a correlation between you name in the game and how it goes."
  #        -------- 
------  ##@-      . 
|    +#####|      | 
|    |### #.      . 
|    .#    |      | 
.    |     | <    . 
------     ---.---- 
              ###   
                    
@ "I don't believe that."
   --------         
###-      .#        
###|      |         
# #.  o o .#        
   | ooo .|         
   | < o .@#LD&&L   
   ---.----         
      ###           
                    
@ "I think it's going pretty average."


http://dudley.nicolaas.net
Want to contribute? Write an email to dudley@nicolaas.net!
Powered by Nics
<< Previous<< First Random  Today >> Next >>

Rating

00613
Average rating: Good
Number of ratings: 10

Comments

Kassil June 4, 2004 12:23
First comment: 19 March, 2004 11 comments written
How true - it always seems that the game goes that way...
Mephistopheles June 4, 2004 18:39
First comment: 4 June, 2004 1 comments written
Very humorous. It would be utterly confusing to non-Nethack fans (the 'outside world'), though.
petar_popara June 4, 2004 23:09
First comment: 4 June, 2004 1 comments written
I am the godGoddesses and Gods operate in ones, threesomes, or whole
pantheons of nine or more (see Religion). Most of them claim
to have made the world, and this is indeed a likely claim in
the case of threesomes or pantheons: Fantasyland does have
the air of having been made by a committee. But all Goddesses
and Gods, whether they say they made the world or not, have
very detailed short-term plans for it which they are determined
to carry out. Consequently they tend to push people into the
required actions by the use of coincidence or Prophecy, or just
by narrowing down your available choices of what to do next:
if a deity is pushing you, things will go miserably badly until
there is only one choice left to you.
[ The Tough Guide to Fantasyland, by Diana Wynne Jones ]

Copyright (c) 1994, 1995, 1996 by the NetHack Development Team
Copyright (c) 1994 by Boudewijn Wayers
NetHack may be freely redistributed. See license for details.
of hellfire and I bring you...!
Zeddi June 5, 2004 02:42
First comment: 5 June, 2004 80 comments written
My name is always something like "random" etc. or something like "Bugaton" (from Pen&Paper, I play) and i always die of some unbelivable idiotic reasons... :) I dont think the name does something about this. Its just like: the devs are evil, what ever your name in nethack is ^^
sid77 June 5, 2004 16:32
First comment: 15 April, 2004 15 comments written
Are there non-Nethack fans? Do they really exist? ;)
Am Shaedan June 5, 2004 19:12
First comment: 18 May, 2004 49 comments written
...or are there 'outside world' at all? :)
Kassil June 5, 2004 19:54
First comment: 19 March, 2004 11 comments written
There are non-Nethack fans, indeed. I've introduced a few to the amusement of Nethack. Unfortunately, some people just can't Get It, and so carry on without even trying the Great Game.
Zeddi June 6, 2004 12:06
First comment: 5 June, 2004 80 comments written
Not the "Great Game" - the "Best Game" :). They don't know what they miss, if they don't even try it.
Eskimo June 7, 2004 09:08
First comment: 14 April, 2004 166 comments written
The Next Generation has a slight problem with not being able to complete the game in a few months (even with spoilers). My nephew did try until level 10 though which is quite an accomplishment.
gcal1971@aol.com June 7, 2004 21:43
First comment: 7 June, 2004 1 comments written
I die on level 10 every time. I am convinced my verison has a built-in device that sends out a monster just slightly more powerful than my character on level 10.
Zeddi's GM July 26, 2004 14:49
First comment: 26 July, 2004 1 comments written
I'm surprised you're letting Zeddi's comment slide. Come on, his char's name is Bugaton and he dies of idiotic reasons? I'd say that's pretty fitting. I also can't believe someone lets you run a character called "Bugaton" in a P&P game.
eneekmot@yahoo.com January 13, 2005 15:37
First comment: 29 December, 2004 57 comments written
The deepest I've gotten is a few levels below the role questMany, possibly most, Tours are organized as a Quest. This
is like a large-scale treasure hunt, with clues scattered
all over the continent, a few false leads, Mystical Masters
as game-show hosts, and the Dark Lord and the Terrain to
make the Quest interestingly difficult. [...]
In order to be assured of your future custom, the Management
has a further Rule: Tourists, far from being rewarded for
achieving their Quest Object, must then go on to conquer
the Dark Lord or set about Saving the World, or both. And
why not? By then you will have had a lot of practice in
that sort of thing and, besides, the Quest Object is usually
designed to help you do it.
[ The Tough Guide to Fantasyland, by Diana Wynne Jones ]

Copyright (c) 1994, 1995, 1996 by the NetHack Development Team
Copyright (c) 1994 by Boudewijn Wayers
NetHack may be freely redistributed. See license for details.
and to the bottome of the Gnomish Mines. Both times it was with a ValkyrieThe Valkyries were the thirteen choosers of the slain, the
beautiful warrior-maids of Odin who rode through the air and
over the sea. They watched the progress of the battle and
selected the heroes who were to fall fighting. After they
were dead, the maidens rewarded the heroes by kissing them
and then led their souls to Valhalla, where the warriors
lived happily in an ideal existence, drinking and eating
without restraint and fighting over again the battles in
which they died and in which they had won their deathless
fame.
        [ The Encyclopaedia of Myths and Legends of All
                Nations, by Herbert Robinson and Knox
                Wilson ]

Copyright (c) 1994, 1995, 1996 by the NetHack Development Team
Copyright (c) 1994 by Boudewijn Wayers
NetHack may be freely redistributed. See license for details.
, which is apparently the best role.
Beowulf February 8, 2005 21:56
First comment: 8 January, 2005 114 comments written
I've found that when I name myself after a godGoddesses and Gods operate in ones, threesomes, or whole
pantheons of nine or more (see Religion). Most of them claim
to have made the world, and this is indeed a likely claim in
the case of threesomes or pantheons: Fantasyland does have
the air of having been made by a committee. But all Goddesses
and Gods, whether they say they made the world or not, have
very detailed short-term plans for it which they are determined
to carry out. Consequently they tend to push people into the
required actions by the use of coincidence or Prophecy, or just
by narrowing down your available choices of what to do next:
if a deity is pushing you, things will go miserably badly until
there is only one choice left to you.
[ The Tough Guide to Fantasyland, by Diana Wynne Jones ]

Copyright (c) 1994, 1995, 1996 by the NetHack Development Team
Copyright (c) 1994 by Boudewijn Wayers
NetHack may be freely redistributed. See license for details.
I die much more quickly. My longest lived character (lvl 6) was called John Keats and my shortest lived (27 moves) was called OdinAlso called Sigtyr (god of Victory), Val-father (father of
the slain), One-Eyed, Hanga-god (god of the hanged), Farma-
god (god of cargoes), Hapta-god (god of prisoners), and
Othin. He is the prime god of the Norsemen: god of war and
victory, wisdom and prophecy, poetry, the dead, air and wind,
hospitality, and magic.
As the god of war and victory, Odin is ruler of the Valkyries,
warrior-maidens who lived in the halls of Valhalla in Asgard,
the hall of dead heroes where he held his court.
These chosen ones will defend the realm of the gods against
the Frost Giants on the final day of reckoning, Ragnarok.
As god of the wind, Odin rides through the air on his eight-
footed horse, Sleipnir, wielding Gungner, his spear, normally
accompanied by his ravens, Hugin and Munin, who he would also
use as his spies.
As a god of hospitality, he enjoys visiting the earth in
disguise to see how people were behaving and to see how they
would treat him, not knowing who he was.
Odin is usually represented as a one-eyed wise old man with a
long white beard and a wide-brimmed hat (he gave one of his
eyes to Mimir, the guardian of the well of wisdom in Hel, in
exchange for a draught of knowledge).

Copyright (c) 1994, 1995, 1996 by the NetHack Development Team
Copyright (c) 1994 by Boudewijn Wayers
NetHack may be freely redistributed. See license for details.
.
cg March 20, 2005 17:33
First comment: 20 March, 2005 9 comments written
ValkyrieThe Valkyries were the thirteen choosers of the slain, the
beautiful warrior-maids of Odin who rode through the air and
over the sea. They watched the progress of the battle and
selected the heroes who were to fall fighting. After they
were dead, the maidens rewarded the heroes by kissing them
and then led their souls to Valhalla, where the warriors
lived happily in an ideal existence, drinking and eating
without restraint and fighting over again the battles in
which they died and in which they had won their deathless
fame.
        [ The Encyclopaedia of Myths and Legends of All
                Nations, by Herbert Robinson and Knox
                Wilson ]

Copyright (c) 1994, 1995, 1996 by the NetHack Development Team
Copyright (c) 1994 by Boudewijn Wayers
NetHack may be freely redistributed. See license for details.
is the easiest at the beginning of the game, it was the first one I finished the QuestMany, possibly most, Tours are organized as a Quest. This
is like a large-scale treasure hunt, with clues scattered
all over the continent, a few false leads, Mystical Masters
as game-show hosts, and the Dark Lord and the Terrain to
make the Quest interestingly difficult. [...]
In order to be assured of your future custom, the Management
has a further Rule: Tourists, far from being rewarded for
achieving their Quest Object, must then go on to conquer
the Dark Lord or set about Saving the World, or both. And
why not? By then you will have had a lot of practice in
that sort of thing and, besides, the Quest Object is usually
designed to help you do it.
[ The Tough Guide to Fantasyland, by Diana Wynne Jones ]

Copyright (c) 1994, 1995, 1996 by the NetHack Development Team
Copyright (c) 1994 by Boudewijn Wayers
NetHack may be freely redistributed. See license for details.
with, and I was thinking "Valkyries rule!". After you get to the middle of the game that WizardEbenezum walked before me along the closest thing we could
find to a path in these overgrown woods. Every few paces he
would pause, so that I, burdened with a pack stuffed with
arcane and heavy paraphernalia, could catch up with his
wizardly strides. He, as usual, carried nothing, preferring,
as he often said, to keep his hands free for quick conjuring
and his mind free for the thoughts of a mage.
        [ A Dealing with Demons, by Craig Shaw Gardner ]

Copyright (c) 1994, 1995, 1996 by the NetHack Development Team
Copyright (c) 1994 by Boudewijn Wayers
NetHack may be freely redistributed. See license for details.
is the best (cmon, Dave is a wiz, it has to be;). (especially in recent versions since spellcasting is more powerful for wiz and less for everyone else). when i started this game i picked names of mythological characters and they all died really quickly, so i agree 100% with the strip. when i choose my own username i do really really well.
Kernigh June 28, 2005 01:26
First comment: 6 April, 2005 349 comments written
Average game, average comic!
Fathead April 5, 2006 21:16
First comment: 1 April, 2006 1136 comments written
NO! There is no world but NetHack....
Anonymous June 30, 2006 18:32
First comment: 3 September, 2004 29 comments written
I have died in 18 moves. My name was Learner.

About the "no world but NetHack"...Yes, it seems almost everyone you meet on the Internet has played NetHack...not so in real life sigh.....
Grognor April 6, 2007 22:32
First comment: 4 April, 2007 1161 comments written
As the name Grognor, I seem to do terrible with physically weak characters and excellent with Barbarians. I think there may actually be some small truth to this. I usually name my catWell-known quadruped domestic animal from the family of
predatory felines (_Felis ochreata domestica_), with a thick,
soft pelt; often kept as a pet. Various folklores have the
cat associated with magic and the gods of ancient Egypt.

So Ulthar went to sleep in vain anger; and when the people
awakened at dawn - behold! Every cat was back at his
accustomed hearth! Large and small, black, grey, striped,
yellow and white, none was missing. Very sleek and fat did
the cats appear, and sonorous with purring content.
        [ The Cats of Ulthar, by H.P. Lovecraft ]

Copyright (c) 1994, 1995, 1996 by the NetHack Development Team
Copyright (c) 1994 by Boudewijn Wayers
NetHack may be freely redistributed. See license for details.
Morris and my dogA domestic animal, the _tame dog_ (_Canis familiaris_), of
which numerous breeds exist. The male is called a dog,
while the female is called a bitch. Because of its known
loyalty to man and gentleness with children, it is the
world's most popular domestic animal. It can easily be
trained to perform various tasks.

Copyright (c) 1994, 1995, 1996 by the NetHack Development Team
Copyright (c) 1994 by Boudewijn Wayers
NetHack may be freely redistributed. See license for details.
Dogley and leave horses unnamed. They usually live longer than me, and kill me in bones files, leaving the pet, the ghostAnd now the souls of the dead who had gone below came swarming
up from Erebus -- fresh brides, unmarried youths, old men
with life's long suffering behind them, tender young girls
still nursing this first anguish in their hearts, and a great
throng of warriors killed in battle, their spear-wounds gaping
yet and all their armour stained with blood. From this
multitude of souls, as they fluttered to and fro by the
trench, there came a moaning that was horrible to hear.
Panic drained the blood from my cheeks.
[ The Odyssey, (chapter Lambda), by Homer ]

Copyright (c) 1994, 1995, 1996 by the NetHack Development Team
Copyright (c) 1994 by Boudewijn Wayers
NetHack may be freely redistributed. See license for details.
, AND the ghostAnd now the souls of the dead who had gone below came swarming
up from Erebus -- fresh brides, unmarried youths, old men
with life's long suffering behind them, tender young girls
still nursing this first anguish in their hearts, and a great
throng of warriors killed in battle, their spear-wounds gaping
yet and all their armour stained with blood. From this
multitude of souls, as they fluttered to and fro by the
trench, there came a moaning that was horrible to hear.
Panic drained the blood from my cheeks.
[ The Odyssey, (chapter Lambda), by Homer ]

Copyright (c) 1994, 1995, 1996 by the NetHack Development Team
Copyright (c) 1994 by Boudewijn Wayers
NetHack may be freely redistributed. See license for details.
's pet to kill the NEXT character, who also leaves a bones file. It's... annoying.
HK June 5, 2007 16:49
First comment: 1 June, 2007 309 comments written
Nice.
Simulato September 26, 2007 12:07
First comment: 26 September, 2007 6 comments written
I use my own name every time. But with a number. So, [name] 1 was the first time I played, and [name] 100 was the 100th time.

Yeah... I'm not very imaginative.
Agor October 20, 2008 10:07
First comment: 20 October, 2008 6 comments written
you - your, spellingmistake :<

Excellent
Agor October 20, 2008 10:08
First comment: 20 October, 2008 6 comments written
yesIknow :3
TheEGE December 4, 2008 12:37
First comment: 3 December, 2008 3 comments written
RNGbane. Always.

http://dudley.nicolaas.net
Want to contribute? Write an email to dudley@nicolaas.net!
Powered by Nics
<< Previous<< First Random  Today >> Next >>